Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=0
Direct3D:
    Version:  Direct3D 9.0c [vm3dum.dll 7.14.1.5025]
    Renderer: VMware SVGA 3D
    Vendor:   VMWare
    VRAM:     832 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\Test\Desktop\Bennett Foddy's Speed Chess\SpeedChess_Data\Managed\Boo.Lang.dll (this message is harmless)
System.Boolean[]
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Ghost Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:get_renderer ()

  at Piece Control.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

